The feature will be uniformly spread between heights of 8 blocks above the bottom of the world and the height of 128.Structure blocks present in the NBT structure will not be placed.NBT structure will be rotated and mirrored. No offset will be applied to the planned placement location in the x and z directions, but the feature will be placed 18 blocks below the initially planned location.The NBT structure file named underground_house will be placed.The feature will only be placed if the biome condition passes.The feature will only be placed if, below the position of the feature, one of the two listed blocks is present.The feature will be placed on the ground when the first non-air block is found starting from the sky down.Random X and Z offsets will be applied to the placement in the chunk.It will be placed 2 to 10 times per chunk if the previous condition passes for a given chunk.The NBT structure feature will be placed every 10 chunks, given other conditions pass.Structure blocks and air blocks present in the NBT structure will not be placed.NBT structure will not be rotated or mirrored.No offset will be applied to the planned placement location.The NBT structure file named bobblestone_boulder_1 will be placed.Surface/on-the-ground structure with "block at" condition Below you can see two examples of configurations to help you get started. structure block) as a feature and not as a structure for any of the reasons mentioned in the "structure vs feature" section above, you can use the "Custom structure" feature block for that. In case you want to place NBT files (generated using e.g. You can find these blocks under the Features tab in the editor. There are several options you can use for configured features.
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